unforked checkpoints
Quinn (quinn@netsville.com)
Fri, 25 Jul 1997 12:33:12 -0400
Could UNFORKED_CHECKPOINTS possibly be a $server_option? Furthermore,
could we provide a message to be shown when people connect that explains
why nothing is happening? It can be disconcerting for a player to come
knocking during an unforked checkpoint and get no answer.
This explanation message isn't altogether straightforward now that there is
no "single port" at which a MOO listens; maybe it'd have to be specified on
the listening object.
-Quinn
--
Ron "Quinn" Straight <http://www.netsville.com/~quinn/>
Creative Director and Senior Programmer, Netsville Inc.