prompts
Ian Macintosh (siman@ihug.co.nz)
Sun, 2 Mar 1997 03:38:00 PST
I wrote a built-in some time back, called do_prompt()
Basically, it was called AFTER the players input text was processed, =
even if that text was blank (ie, player pressed <ENTER> only).
Perhaps somebody has it on archive. I wrote it around the same time as =
the chr() and asc() patches. If you don't find it, shout and I'll hunt =
it down.
-----Original Message-----
From: Mitch Haile [SMTP:mitch@huh.com]
Sent: Sunday, 2 March 1997 15:44
To: moo-cows@parc.xerox.com
Subject: prompts
is there any way to set up a prompt *w/o* attatching it to :notify()? i
was thginking somehow attatching it to $do_command(), but since it's =
called
before the command, it's not very feasible (i dont think)... and
susending/forking it prolly not a good idea either..