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# Re: Connection Redirection?

- Date: Thu, 22 Feb 1996 09:02:32 PST
- From:
- Reply-To:
- In-Reply-To: <Pine.OSF.3.91l.960222050922.8322A-100000@saul7.u.washington.edu> (amusing@u.washington.edu)

    "M. Childs" <amusing@u.washington.edu>

    >	I'm interested in having a way to transfer what player-object a
    >connection is attached to.  This function would redirect where the
    >incoming text is handled, and call confunc on the new object.  Security
    >concerns aside, does anyone have suggestions on how to make this, so
    >player A can suddenly become player B, without logging out and back in?
    >>From fiddling in database I've come to believe this could only be done by
    >writing a new function to compile into the server?
    >	Help and suggestions would be appreciated,
    >

    I've been interested in this too.

    I tried a hack where you use read() and then receive_line()
    to redirect the terminal input to the other player.

    Unfortunately, if you are trying to swap two players, then the
    read of one eats the receive_line() of the other!  And of course,
    receive_line doesn't work if the target player is not logged in.

    Hadn't thought of calling confunc, actually -- this was more of an
    evil prank to pull on players... (consentually, I'd think.)

    Now, if I had this #0:do_command that I am rather wondering where
    to find documentation for... perhaps that would do it...

        /t

    Tom Ritchford     tom@mvision.com, tom@weirdos.com

    Verge's "Little Idiot" -- Music for the mentally peculiar.
    1-800-WEIRDOS           http://www.fly.net/~tom/verge.html

References:

- Connection Redirection?

- From: "M. Childs" <amusing@u.washington.edu>

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