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# Re: MOO and VRML 2.0 ?

- Date: Sun, 18 Feb 1996 14:50:26 PST
- From:
- CC: moo-cows@parc.xerox.com
- In-reply-to: <1.5.4b11.32.19960218200742.00673364@mailbox.syr.edu> (message from Kipp the Kidd on Sun, 18 Feb 1996 12:07:42 PST)

    >>>>> "Kipp" == Kipp the Kidd <mcmudge@mailbox.syr.edu> writes:

        >> Unfortunately, it doesn't have any MOO functionality
        >> underneath, and IMO, it, WorldsChat, etc, are essentially
        >> pretty IRCs until they do.

        Kipp> WorldsChat is not at all VRML...  there is a circle of
        Kipp> staircases (all going UP) ... when you go around them, you
        Kipp> end up in the same place... I thought VRML was a little more
        Kipp> realistic...  It also seems that the 3d info is stored on
        Kipp> the local machine... meaning it cannot be flexible...  You
        Kipp> can't add new rooms unless all the users re-download the
        Kipp> 4-meg install programs.

    Actually, in a distributed object oriented VR, all that needs to
    really be done is to pass messages, including create messages, to all
    the active nodes.  Inheritance helps cut down the amount of
    information that needs to be passed in the create message.  Of course,
    a bunch of stuff needs to be passed when you first connect, to bring
    your node up to date -- especially if you have never connected before :)

    --
    -----------  "...  And the men went up and viewed Ai."  [Jos 7:2]  -----------
    Robert Jay Brown III  rj@eli.wariat.org  http://eli.wariat.org  1 847 705-0370
    Elijah Laboratories Inc;  759 Independence Drive;  Suite 5;  Palatine IL 60074
    -----  M o d e l i n g   t h e   M e t h o d s   o f   t h e   M i n d  ------

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- Re: MOO and VRML 2.0 ?

- From: Kipp the Kidd <mcmudge@mailbox.syr.edu>

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