# Byte Quota

Jeff Watkins (jwatkins@primuscorp.com)
Thu, 8 Feb 1996 17:28:59 PST

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    slayer@kaiwan.com wrote:
    > did you remember to reset quota for all players? try this:
    > ;;for x in (players()) $command_utils:suspend_if_needed(0);
    > $quota_utils:initialize_quota(x); endfor
    > also $player.size_quota should be {0,0,0,0}
    Um, no, but I had via a programmer character been able to create
    something and then later I was unable to.

    I just tried that code and it doesn't seem to make any difference.

    I have two players (plum==wizard && jeff==programmer), after further
    tests:

    plum:@create $thing named toad ==> ok
    jeff:@create $thing named toad ==> fail
    plum:@recycle toad ==> ok
    jeff:@create $thing named toad ==> ok

    So if there are objects in the recycler it works fine. Removing the
    check to determine whether who is a wizard works, but I don't know what
    the ultimate side effects will be.

    Jeff Watkins
    http://www.aa.net/~jwatkins/
    mailto:jwatkins@aa.net