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# Re: Server Redirection (was Connection Redirection?)

- Date: Thu, 22 Feb 1996 17:36:27 PST
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    >Morgan Childs wrote:
    >>I'm interested in having a way to transfer what player-object a
    >>connection is attached to.  This function would redirect where the
    >>incoming text is handled, and call confunc on the new object.  Security
    >>concerns aside, does anyone have suggestions on how to make this, so
    >>player A can suddenly become player B, without logging out and back in?
    >>From fiddling in database I've come to believe this could only be done by
    >>writing a new function to compile into the server?
    >
    >A much more (potentially) useful capability in my mind would be a client
    >that (invisibly) handles server redirection.  Then one could `walk' from one
    >MOO to the next, without realizing it -- a step towards distributed multi-user
    >environments.
    >

    some muds do that.. if you're looking for a client that does that, I know
    tinyfugue does if you /bamf on.

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