# MOO and VRML 2.0 ?

Kipp the Kidd (mcmudge@mailbox.syr.edu)
Sun, 18 Feb 1996 13:12:29 PST

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    >> I found that moo works fine with small text codes, such as RIPterm.  a
    >> RIPterm picture takes about the same space as an object's description, so
    >> simply sending a picture instead of a descripton takes no more work for the
    >> MOO.  The 3d net client I hope to have finished soon will use quick codes
    >> like RIP, and will download bitmap images from servers more capable of
    >> handling big things like that...  a web server.
    >
    >Actually, as much as I hate RIP in a BBSing/ Telecommunications
    >standpoint (preferring Galacticomm's Worldgroup C/S based architecture) I
    >definately can see where RIP could be useful for MOOing!  Have you
    >considered talking to Telegrafix or Durand Communication on possibly
    >receiving the source?

    No.  RIPterm is only for dos&modem...  I'd rather rewrite it myself than dig
    through their sources to make it networkable.

    - Kipp
    -----BEGIN GEEK CODE BLOCK-----
    GCS/CC d- s+:- a16 C++ UL++++ P+ L++ E-? W+ !N--@ !o-- K->K++++++
    w++(--) O- M-- V--? PS++(+) PE(--) Y+ PGP-? t+ 5(+) X++ R+++(*)
    !tv b+ DI++++ D++++ G e* h!()(*) r+ !y+
    ------END GEEK CODE BLOCK------
    -----BEGIN NOT SO GEEKY BLOCK-----
    MOO projects:
      RPG Minimal.db:  paradigm.microwave.com 5000
      MOO2000:         moo.microwave.com 2000
      MundoHispano:    europa.syr.edu 8888
    ------END NOT SO GEEKY BLOCK------