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# Server Redirection (was Connection Redirection?)

- Date: Thu, 22 Feb 1996 17:18:19 PST
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- Cc: moo-cows@parc.xerox.com
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- In-Reply-To: <Pine.OSF.3.91l.960222050922.8322A-100000@saul7.u.washington.edu> from "M. Childs" at Feb 22, 96 05:17:21 am

    Morgan Childs wrote:
    >I'm interested in having a way to transfer what player-object a
    >connection is attached to.  This function would redirect where the
    >incoming text is handled, and call confunc on the new object.  Security
    >concerns aside, does anyone have suggestions on how to make this, so
    >player A can suddenly become player B, without logging out and back in?
    >From fiddling in database I've come to believe this could only be done by
    >writing a new function to compile into the server?

    A much more (potentially) useful capability in my mind would be a client
    that (invisibly) handles server redirection.  Then one could `walk' from one
    MOO to the next, without realizing it -- a step towards distributed multi-user
    environments.

    michael

Follow-Ups:

- Re: Server Redirection (was Connection Redirection?)

- From: tom@mvision.com (Tom Ritchford)

- Re: Server Redirection (was Connection Redirection?)

- From: cadams@weather.brockport.edu (Chuck Adams)

References:

- Connection Redirection?

- From: "M. Childs" <amusing@u.washington.edu>

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