# My wish: built-in prompt support

Michael Moore (mike@mail.datasys.net)
Fri, 9 Aug 1996 12:24:31 PDT

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    Ahn Jin-su wrote:
    >
    > I think there's some need for built-in prompt support, for various reasons
    > (printing stat for rpg MOO, verb name and line number for in-MOO editor,
    > for example).
    >
    > I wrote patches for it several times myself, for the server is continuosly
    > evolving, and the last one was completely rewritten from scratch and finished
    > last night. It seems I wrote the patches for every versions of server since
    > 1.7.8p4. (sigh)

    1.8.0 allows you to output a 'prompt' without a server hack.

    If you

    set_connection_option(player,"binary",1);
    notify(player,"This is a prompt>");
    set_connection_option(player,"binary",0);

    When connections are in "binary" mode, notify() does not automatically
    append an end-of-line character.  The result of the above code is the
    player will see "This is a prompt>" and the cursor will be located
    immediately after the ">", not on a new line.

    Getting the server to print the prompt after every command typed is not
    difficult.