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# Re: Where'd MOO come from?

- Date: Mon, 4 Nov 1996 11:52:01 PST
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- Fake-Sender: MOO-Cows-Errors@parc.xerox.com

    Right, Stephen White (ghond) wrote the original MOO server.

    The two main branches of MUDs today, the TInyMUD family (mostly social
    MUDs) and the LPMUD servers (mostly combat/adventure games).  Jim Aspnes
    wrote TinyMUD, which allowed players to build and emote and describe
    themselves freely without strict game control.  Stephen White wrote
    TinyMUCK, which was programmable in FORTH, and then the MOO which is
    object oriented and, well you know...

    I wouldn't say that MOO was "an alternative to MUDs".  The MOO server is
    one of dozens of modern MUD systems.  Jim Apsnes does deserve a lot of
    credit for setting up an alternative to Combat MUDs though!  The social
    MUD has been a very successful idea, and giving the users the ability to
    script objects (in MUCK, MUSH, MUSE, MOO, and other TinyMUD descendants)
    has advanced that idea further.

     -- Don

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